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1-8 of about 41 for animist (0.11 seconds)

  • FFTA - Animist SSCC Part V: The Bounty
  • youtube - 5:46
  • ...ne hell of a boss), Montblanc's naturally high defences resulting from Animist stat gain allow him to take very little damage from the enemies in this ... more
  • After the couple extra levels gained in order to stand a chance against Adrammelech (one hell of a boss), Montblanc's naturally high defences resulting from Animist stat gain allow him to take very little damage from the enemies in this level. It should be noted here, for those who don't know, that casting Protect/Shell boosts your defences in a different way from some other rpgs. It doesn't actually reduce a percentage of the damage (1/2, 1/3, etc.) and seems to be even more effective when ... less
  • Tags: ffta  animist  final  fantasy  tactics  advance  moogle  montblanc  sscc  scc  solo  the  bounty  storyline  mission  paladin  red  mage 
  • animist orchestra warm-up to the good shepherd
  • youtube - 3:09
  • Jeph Jerman's Animist Orchestra prepares their materials before their January 27, 2006 performance at the Good Shepherd Center Chapel; Seattle, WA. Onl... more
  • Jeph Jerman's Animist Orchestra prepares their materials before their January 27, 2006 performance at the Good Shepherd Center Chapel; Seattle, WA. Only a portion of the 11 member ensemble is seen here. Members for this performance include Jeph Jerman, Rachael Jackson, Dave Knott, Susie Kozawa, Eric Lanzillotta, Carl Lierman, Rob Millis, Dean Moore, Michael Shannon, David Stanford and Esther Sugai for more on the animist orchestra and the practice of evoking sound from natural materials ... less
  • Tags: contemplative  new  nature  music  animist  jeph  jerman  orchestra  indie  alternative  unsigned  classical  folk  world 
  • FFTA - Animist SSCC Part III: Adrammelech
  • youtube - 4:49
  • aforementioned Adra nuance. He must be attacked constantly, which seems to make him involved in the battle more, in which case he's reluctant to move a... more
  • aforementioned Adra nuance. He must be attacked constantly, which seems to make him involved in the battle more, in which case he's reluctant to move away to the other corner. All he can do in that position is damage your MP which is obviously the best option. The second is making sure Protect and Shell are always on. Montblanc gets hit inevitably no matter how insane his luck is, so necessary safety measures are necessery. When Monty has a free turn and needn't worry about any of the above, ... less
  • Tags: ffta  animist  final  fantasy  tactics  advance  moogle  montblanc  sscc  scc  solo  adrammelech  totema